A MYOELECTRIC VIDEO GAME TRAINING PILOT STUDY: CHANGES IN CONTROL SIGNAL PROPERTIES

Authors

  • Carlos Martinez-Luna
  • Craig Kelly
  • Brianna Rozell
  • Todd Farrell

Abstract

A myoelectric video game controller was developed which maps two-site upper-limb prosthesis control signals to mouse/keyboard commands via wireless Bluetooth. This Myo-Electric Gaming Interface (MEGI) is targeted for exercising and training clinically relevant control signal properties and strategies.

This study evaluated the effects of video game training on myoelectric control signal properties over a six-week period. A racing game was used to training proportional two-site myoelectric control using a differential control strategy and co-contractions. Signal amplitude maxima and distribution of control speeds were observed across the training of three pilot able-bodied subjects.

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Published

2020-07-23

How to Cite

[1]
C. Martinez-Luna, C. Kelly, B. Rozell, and T. Farrell, “A MYOELECTRIC VIDEO GAME TRAINING PILOT STUDY: CHANGES IN CONTROL SIGNAL PROPERTIES”, MEC20 Symposium, Jul. 2020.

Issue

Section

Clinical Research Studies

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