THE EFFECTIVENESS OF VIRTUAL REALITY TRAINING FOR ARM PROSTHESIS CONTROL COMPARED WITH PROSTHESIS SIMULATOR TRAINING

Authors

  • Bart Maas
  • Jack Tchimino
  • Bram Van Dijk
  • Alessio Murgia
  • Corry K. van der Sluis
  • Raoul M. Bongers

DOI:

https://doi.org/10.57922/mec.2475

Abstract

Background: It would be beneficial for people with an upper limb amputation to be able to start prosthesis training at an early stage during their rehabilitation process. Virtual reality can be used to provide early access to training. The current paper evaluates the differences in effectiveness of training using virtual reality and training using a prosthesis simulator. Method: Twenty able-bodied participants were included and randomly divided into two groups, the VR (virtual reality) and the SIM (prosthesis simulator) group. Both groups completed a pre-test / post-test design with five training sessions in between. The effectiveness of the training was measured during the pre-test and post-test by using 3 standardized tests, the Box and Blocks test, the Southampton Hand Assessment Procedure (SHAP) and the Cylinder test. Results: Both groups improved from pre-test to post-test and almost no statistical differences between groups were found. Only in a bimanual task from the SHAP the SIM group significantly outperformed the VR group. Conclusion: No distinct differences between both groups were found in the majority of the tests, which shows that virtual reality training does not differ in effectiveness from prosthesis simulator training. However, virtual reality training is novel which is why motivational aspects and patient training should be explored in future research.

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Published

2024-08-15

How to Cite

[1]
B. Maas, J. Tchimino, B. Van Dijk, A. Murgia, C. K. van der Sluis, and R. M. Bongers, “THE EFFECTIVENESS OF VIRTUAL REALITY TRAINING FOR ARM PROSTHESIS CONTROL COMPARED WITH PROSTHESIS SIMULATOR TRAINING”, MEC Symposium, Aug. 2024.

Conference Proceedings Volume

Section

Clinical Research Studies